EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal
Deploying humanoid robots in unstructured terrain remains an open problem. While classic reinforcement learning struggles with the sheer complexity of real-world interactions, more promising methods leveraging human priors remain limited to models lacking contextual awareness. The restricted motion synthesis is a direct consequence of existing dataset pipelines failing to capture human-scene sequences in challenging environments. To bridge this gap between humanoid learning and scene reconstruction, we introduce the Egocentric Human-Terrain Reconstruction (EgoHTR) dataset. We develop and open-source a reconstruction pipeline capturing 55 scene-aligned 4D human motion sequences in diverse,...
| Authors | Alex Brandes, Haig Conti Georges Sajelian, Manthan Patel et al. |
|---|---|
| Primary category | cs.RO |
| Published | 15 July 2026 |
| Last updated at source | 15 July 2026 |
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