HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing data-generation algorithms can automatically synthesize demonstrations for manipulators, but they are ineffective on humanoids because their high-dimensional composite action spaces involve arms, legs, and torsos. We present HumanoidMimicGen, a method for generating humanoid legged loco-manipulation data. Our method adapts contact-rich whole-body skills from a handful of source demonstrations to new states, generalizing across changes in object pose. By interleavi...
| Authors | Kevin Lin, Ajay Mandlekar, Caelan Reed Garrett et al. |
|---|---|
| Primary category | cs.RO |
| Published | 26 May 2026 |
| Last updated at source | 26 May 2026 |
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