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Paper · arXiv

World-Ego Modeling for Embodied Video Generation in Long-Horizon Navigation-Manipulation Tasks

Embodied video world models typically capture both scene evolution and the robot's behavior, which we refer to as the \emph{world} and the \emph{ego}, respectively. The world and the ego exhibit different underlying dynamics: world prediction relies primarily on visual history and emphasizes scene stability, whereas ego prediction relies more strongly on the current instruction and emphasizes accurate instruction following. Modeling both components within a single generation stream can entangle these different dependencies, making it difficult to specialize the prediction of either component. Consequently, it becomes difficult to simultaneously maintain scene consistency and accurate inst...

AuthorsZuyao Lin, Jianhui Zhang, Peidong Jia et al.
Primary categorycs.CV
Published19 May 2026
Last updated at source8 October 2026
cs.CVcs.AIcs.RO
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