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originlab/game-scenes-posed-rgbd

Origin Lab Game Scenes: Posed RGB-D Flythroughs of Game Worlds Every frame carries the camera that rendered it and the depth the engine computed for it. Ten game worlds, with the camera released from the player for 60% of the footage: metric depth, world-space normals, 4x4 pose, and per-frame intrinsics on one frame index, plus hundreds of full in-place turns and long stretches in which the world is frozen and only the camera moves. Two trajectories per world and one whole… See the full description on the dataset page: https://huggingface.co/datasets/originlab/game-scenes-posed-rgbd.

Author / organizationoriginlab
License (as declared)other
Downloads218 (as reported by Hugging Face)
Likes0
Created16 September 2026
Last updated at source22 September 2026
novel-view-synthesis3d-reconstruction4d-reconstructionmulti-viewposed-imagescamera-posemetric-depthrgbdsurface-normalsstatic-scenesworld-modelsspatial-intelligencecamera-controlgame-enginedense-ground-truth
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