BoooomNing/nova-wanderland
Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physical properties, and editable scene programs. Nova3D reconstructs these scenes by generating and executing procedural code from Wanderland's released observations. The code defines individual objects and parts, their semantic labels and… See the full description on the dataset page: https://huggingface.co/datasets/BoooomNing/nova-wanderland.
| Author / organization | BoooomNing |
|---|---|
| License (as declared) | apache-2.0 |
| Downloads | 0 (as reported by Hugging Face) |
| Likes | 0 |
| Created | 22 October 2026 |
| Last updated at source | 22 October 2026 |
Recent changes
- 22 Oct 2026 Description: Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physica → Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physica
- 22 Oct 2026 Description: Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physica → Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physica
- 22 Oct 2026 Description: Programmable 3D Scene Reconstructions for Robotics 20 outdoor reconstructions generated by Nova3D using Wanderland capture data. Wanderland supplies the capture evidence. Nova generates a new scene representation in which objects have ident → Interactive Real-to-Sim Environments for Embodied AI Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physica
- 22 Oct 2026 Description: Semantically Annotated, Physics-Enabled Scene Reconstructions 20 outdoor scenes generated by Nova3D using Wanderland capture data. Wanderland supplies the capture evidence. Nova generates a new scene representation in which objects have ide → Programmable 3D Scene Reconstructions for Robotics 20 outdoor reconstructions generated by Nova3D using Wanderland capture data. Wanderland supplies the capture evidence. Nova generates a new scene representation in which objects have ident
- 22 Oct 2026 Description: Articulated Outdoor Environments from Wanderland 20 outdoor simulation environments reconstructed with Nova3D. This collection adds articulated scene structure and editable source to captures from Wanderland. Each environment includes separ → Semantically Annotated, Physics-Enabled Scene Reconstructions 20 outdoor scenes generated by Nova3D using Wanderland capture data. Wanderland supplies the capture evidence. Nova generates a new scene representation in which objects have ide
- 22 Oct 2026 Description: Nova Wanderland Real places. Programmable worlds. 20 outdoor environments · Editable source · PBR materials · Tested in Isaac Sim Outdoor scenes reconstructed with Nova3D from Wanderland captures. Inspect the inputs and source, explore indi → Articulated Outdoor Environments from Wanderland 20 outdoor simulation environments reconstructed with Nova3D. This collection adds articulated scene structure and editable source to captures from Wanderland. Each environment includes separ
- 22 Oct 2026 Topics added articulated-scenes removed 3d, digital-twins, articulation
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