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Paper · arXiv

Conservative Policy Iteration For Zero-Sum POSGs

Occupancy-state reductions make dynamic programming possible for zero-sum partially observable stochastic games (zs-POSGs). Existing point-based solvers usually optimise a central value function. This restores Bellman recursion, but it requires point-based updates over high-dimensional occupancy spaces. We introduce an approximate policy-iteration algorithm for finite-horizon zs-POSGs. The method maintains one policy per player and updates both jointly along occupancy trajectories induced by conservative policy updates. Instead of approximating a full central value function, each update uses a single supporting hyperplane induced by the current joint policy. The algorithm alternates local...

AuthorsErwan C. Escudie, Matthia Sabatelli, Jilles Steeve Dibangoye
Primary categorycs.AI
Published27 October 2026
Last updated at source27 October 2026
cs.AIcs.GT
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