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Paper · arXiv

NeoWorld-3: From Pixels to Code-Defined Physical Worlds

Simulation-ready world reconstruction demands physical interactivity beyond visual realism, which existing black-box 3D generation fails to deliver. We present NeoWorld-3, a coding-agent framework that reconstructs interactive 3D worlds from visual observations via tunable, executable programs. At its core, NeoSDK provides the underlying computational engine for low-level geometries, part composition, differentiable parameter refinement, and physics validation. At the same time, NeoMCP exposes these capabilities as structured, tool-callable APIs for vision-language agents to visually inspect, edit code, and iteratively refine programs. Through a hierarchical coordinator-worker architectur...

AuthorsEachen Soong, Zijian Niu, Haoran Xu et al.
Primary categorycs.CV
Published20 October 2026
Last updated at source20 October 2026
cs.CV
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