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Paper · arXiv

From POMDP Theory to Deep RL with Particle Filters

Model-based reinforcement learning in partially observable environments requires inferring hidden states, learning latent dynamics, and planning under the resulting belief. Practical algorithms often solve one aspect of the above pipeline while relying on approximations for the others that are often poorly understood, while existing POMDP theory typically analyzes computationally inefficient theoretical algorithms far from modern deep RL practice. To fill this gap, we propose a practical end-to-end algorithm that approximately solves the hidden state filtering problem via sequential Monte Carlo (SMC), updates a latent dynamics model online, and performs approximate online planning for $d$...

AuthorsKevin Tan, Ziping Xu
Primary categorycs.LG
Published20 October 2026
Last updated at source20 October 2026
cs.LGstat.ML
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