From POMDP Theory to Deep RL with Particle Filters
Model-based reinforcement learning in partially observable environments requires inferring hidden states, learning latent dynamics, and planning under the resulting belief. Practical algorithms often solve one aspect of the above pipeline while relying on approximations for the others that are often poorly understood, while existing POMDP theory typically analyzes computationally inefficient theoretical algorithms far from modern deep RL practice. To fill this gap, we propose a practical end-to-end algorithm that approximately solves the hidden state filtering problem via sequential Monte Carlo (SMC), updates a latent dynamics model online, and performs approximate online planning for $d$...
| Authors | Kevin Tan, Ziping Xu |
|---|---|
| Primary category | cs.LG |
| Published | 20 October 2026 |
| Last updated at source | 20 October 2026 |
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 21 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.