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Paper · arXiv

ForagerSim: Evaluating Embodied Map-Based Reasoning in Large-Scale Dynamic Worlds

Animals build cognitive maps of vast environments, use them to perform map-based navigation, and might even be reusing the same circuitry used in spatial reasoning for creating and using maps of arbitrary task-spaces. In contrast, current embodied AI systems either rely on hand-engineered mapping pipelines, which break in the presence of unmodeled dynamics and are restricted to metric space, or on learned policies that rarely form map-like representations at all. Developing architectures that could learn to build and use map-like representations as flexibly as animals is, however, difficult because few embodied AI benchmarks actually require map-based reasoning. To address this, we presen...

AuthorsTomáš Musil, Martin Kotík, Michal Vavrečka et al.
Primary categorycs.RO
Published19 October 2026
Last updated at source19 October 2026
cs.ROcs.LG
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