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Paper · arXiv

PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning

Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed framework that learns continuous neural skinning fields from static geometries to construct compact deformation subspaces. Specifically, we propose a Neural Skinning Fields Autoencoder that predicts shape-dependent deformation subspaces without per-object network training. To learn these subspaces without simulation trajectories, we develop a Physics-Informed Self-Supervised Learning strategy that combines skinning-field normalization with conflict-aware gradient correction, stabilizing joint optimization under ...

AuthorsYuanhang Lei, Baofei Liu, Xingxuan Li et al.
Primary categorycs.CV
Published19 October 2026
Last updated at source19 October 2026
cs.CVcs.GR
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