RxGS: Relightable Gaussian Stylization via BRDF Decomposition
Reference-based 3D scene stylization transfers the appearance of a reference image onto a reconstructed 3D scene while preserving scene geometry. Recent methods perform this transfer by optimizing the appearance representation of neural scene models including Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). These methods optimize an RGB appearance representation, in which a single per-point colour combines the effects of material reflectance, environment illumination, together with the shading it produces, and the viewing direction. When stylization modifies this combined colour, the illumination effects present during stylization are baked into the stored appearance, so th...
| Authors | Wanrong Hong, Liu Jiang, Mukesh Prasad et al. |
|---|---|
| Primary category | cs.CV |
| Published | 19 October 2026 |
| Last updated at source | 19 October 2026 |
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