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Paper · arXiv

UniState: Unifying Memory and Intervention for Controllable World Simulation

World models offer increasingly rich environments for exploration, yet intervening in a world while observing the consequences from freely chosen viewpoints remains challenging. We tackle these challenges by introducing UniState, a framework for controllable world simulation built on a unified world-state representation. This representation unifies spatial memory and user interventions. Users specify object motion directly within spatial memory, while independently choosing the camera trajectory from which the resulting world state is observed. This unification makes the relationship between the scene and the requested changes explicit, removing ambiguity between object motion and viewpoi...

AuthorsJaeseok Jeong, Kyungmook Choi, Sohyun Chung et al.
Primary categorycs.CV
Published18 October 2026
Last updated at source18 October 2026
cs.CV
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