SpriteStage: Long Horizon Animation Generation via Progressive Scene Programming and Replay
Video generation models synthesize visual sequences from text and image inputs. Extending video generation to long animations requires actions, dialogue, camera coverage, and narrative developments to remain coordinated across scenes. Executable scene programs make these decisions available for inspection. Constructing an entire story before observing its execution can leave later scenes dependent on unrealized events. We present SpriteStage, a progressive scene programming framework that builds animation through iterative enactment and engine reorchestration. Iterative enactment generates each scene from an accepted world checkpoint and narrative snapshot, executes it on a shared spatial...
| Authors | Zhaoqi Wang, Zijian Zhang, Jiamou Liu |
|---|---|
| Primary category | cs.CV |
| Published | 17 October 2026 |
| Last updated at source | 17 October 2026 |
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