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Paper · arXiv

MOMO: Human Motion from Moving Sounds

Human responses to sound depend not only on its semantic content, but also on the evolving spatial relationship between source and listener, conveyed through spatial audio and its temporal dynamics. Modeling human reactions to such dynamic spatial audio is important for character animation, human behavior analysis, and robotics. As of yet, existing audio-driven motion generation methods primarily focus on non-spatial or static acoustic conditions, leaving this important problem largely underexplored. To bridge this gap, we formulate the novel task of dynamic spatial-audio-driven human motion generation and introduce two motion-captured datasets. We introduce the Dynamic Spatial Audio and ...

AuthorsDeli Cai, Shuyang Xu, Zhiyang Dou et al.
Primary categorycs.CV
Published17 October 2026
Last updated at source17 October 2026
cs.CVcs.GRcs.ROcs.SD
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