Sign inGet started
Paper · arXiv

HumanSkill-4D: Training-Free Language Querying of Animatable Gaussian Avatars in Space and Time

We introduce avatar referring segmentation, which selects regions of animatable Gaussian avatars from language queries. A query can also specify a pose or motion to select matching intervals. This lets users interact with avatars for local editing and motion inspection. However, making these selections with existing language Gaussian splatting methods poses two challenges: adjacent parts and garments are hard to separate and may be referred to indirectly (region ambiguity), while fine-grained motions can look alike in RGB (motion ambiguity). We address these challenges with HumanSkill-4D, a training-free framework that shares a multimodal large language model (MLLM) and geometric operator...

AuthorsJunsu Kim, Naeun Kim, Dongyoon Han et al.
Primary categorycs.CV
Published17 October 2026
Last updated at source20 October 2026
cs.CVcs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/fef83190-56af-48d9-bc25-d81711090936" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Popularity, last 4 days

0 now. Counts as reported by the source, snapshotted daily by Silytics.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 23 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.