Spatons: Spatiotonally Localized Building Blocks for Efficient XR Predistortion
We present Spatons, a family of compositional, spatially localized neural operators for computationally efficient XR (extended reality) predistortion and distortion compensation. XR displays (AR, VR, and MR) suffer from spatial (e.g., geometric) and tonal (e.g., colour) distortions. Frames can be pre-distorted so that the projected image looks as intended. Distortions vary with manufacturing tolerances and projection systems, motivating programmable compensation. Untethered, battery-operated XR systems also require low energy and latency. A Spaton is a hybrid patch-to-pixel block combining tiny Multi-Layer Perceptrons (MLPs) with fixed-function interpolation. Using Spatons, we build progr...
| Authors | Mohammadjavad Maheronnaghsh, Sushant Kondguli, Steve Mann et al. |
|---|---|
| Primary category | cs.CV |
| Published | 17 October 2026 |
| Last updated at source | 17 October 2026 |
Popularity, last 4 days
0 now. Counts as reported by the source, snapshotted daily by Silytics.
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 23 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.