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Paper · arXiv

Dense4D: Pixel-Level 4D Human Correspondence

Reconstructing human motion in 4D requires identifying the same surface points through articulation, deformation and changes in visibility. We introduce Dense4D, to our knowledge the first feed-forward model dedicated to dense 4D correspondence across the body, clothing and hair from a set of monocular RGB images, without a body template. Trained specifically for human geometry, Dense4D jointly processes person-centred crops with known image-to-crop transforms to predict Human Point Maps (HPMs) and depth for each image. An HPM assigns each person pixel the 3D position of its observed surface point at a common reference time. These maps support amodal correspondence: points hidden in the r...

AuthorsRıza Alp Güler
Primary categorycs.CV
Published15 October 2026
Last updated at source15 October 2026
cs.CV
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