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Paper · arXiv

Whole-Body Dexterity

Current humanoid dexterous manipulation remains largely confined to end-effectors and simple grasps, falling short of humans' ability to engage the entire body by bracing and sliding bulky objects against the arms and torso. We introduce Whole-Body Dexterity (WBD), a general framework that uses the robot's body and appendages as contact surfaces to grasp and manipulate objects. Our sim-to-real pipeline first generates a dataset of feasible whole-body grasps, then trains reinforcement-learning experts on a general any-to-any repositioning objective by sampling initial and goal grasps from the dataset, and distills these experts into a single policy that uses proprioception and object geome...

AuthorsConor Mc Gartoll, An Dang, Pranay Thangeda et al.
Primary categorycs.RO
Published15 October 2026
Last updated at source15 October 2026
cs.ROcs.AIcs.LGeess.SY
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