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Paper · arXiv

Specification Gaming and a Constrained Reinforcement Learning Mitigation in a Cleaning Gridworld

Reinforcement learning agents optimize exactly the reward signal they are given, which can diverge sharply from an intended true objective when that signal is only a proxy for it; this failure mode is known as specification gaming. Existing evidence for this failure mode is largely observational, with comparatively few demonstrations pairing a controlled, deliberately constructed proxy/true gap with a mitigation that carries a verifiable guarantee rather than only an empirical improvement. We construct a minimal gridworld in which a cleaning-robot agent can either genuinely remove dirt or conceal it from a cheap sensor, and show that a standard deep Q-network trained only on the sensor's ...

AuthorsHilda Adwubi Osei
Primary categorycs.LG
Published15 October 2026
Last updated at source15 October 2026
cs.LGcs.AI
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