The Right Byte First: How UTF-16 Helps Multilingual Boundary Prediction
Many hierarchical byte-level language models group bytes into patches using a learned boundary predictor whose view of the next codepoint depends on encoding and lookahead. In UTF-8, codepoints of many scripts take three bytes: 8 of 24 bits mark length and continuation, and the first byte carries only 4 high codepoint bits. After the same left context, a mark extending a grapheme cluster and a letter starting the next can thus share their first byte. Universal Byte-Level Encoding (UBE) keeps one- and two-byte UTF-8 encodings but writes these codepoints as two UTF-16 bytes, low byte first, so its first symbol carries 8 low codepoint bits that can distinguish such continuations. We train sm...
| Authors | Hyunsik Kim |
|---|---|
| Primary category | cs.CL |
| Published | 15 October 2026 |
| Last updated at source | 15 October 2026 |
Popularity, last 2 days
0 now. Counts as reported by the source, snapshotted daily by Silytics.
Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.