From Sketch to Scene: Relightable Garment Reconstruction from Marked Sketches
Sketching is one of the most natural ways for people to express visual ideas. Unlike the text prompts that most generative systems rely on today, a sketch captures spatial structure and intent directly, including where a designer wants highlights and shadows to appear. Yet current sketch-to-3D pipelines have no input for that intent: they bake the drawn shading into the texture as dark paint, and the light cannot be moved. We propose a system that transforms a rough garment sketch, marked with sparse annotations (a star for a highlight and a moon for a shadow), and a short text prompt describing the texture, into a textured 3D mesh with an explicit directional light, as a scene that can b...
| Authors | Ahmet Neçirvan Doğan, Eren Acar Başaran, Metin Sezgin et al. |
|---|---|
| Primary category | cs.GR |
| Published | 15 October 2026 |
| Last updated at source | 15 October 2026 |
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