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Paper · arXiv

The World Won't Wait: Evaluating and Teaching Agents Under a Live Clock

Large language model (LLM) agents can solve complex interactive tasks, yet reasoning and tool calls take time. In continuously changing environments, an otherwise correct action may arrive too late. We introduce RealtimeBench, with 180 tasks across six game types, to evaluate agents while games continue running during inference. Paired evaluations show that GPT-6.1-sol outperforms the faster Jev when games are paused, but falls behind when they keep running. We propose Two-Timescale Offline Recursive Self-Improvement (TORSI): a slow teacher studies failures and tests corrections in paused games between attempts, then writes reusable instructions for a fast student. The student acts withou...

AuthorsNingxin Pan, Hanyu Li, Yeqing Shen et al.
Primary categorycs.AI
Published14 October 2026
Last updated at source14 October 2026
cs.AI
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