SceneAE: Scene Generation and Reconstruction in Queryable 3D-Anchored Latent Space
Recent video world models have increasingly adopted 3D memory mechanisms to integrate historical observations into a lightweight and persistent scene representation. This naturally raises a complementary question: if 3D representations can serve as an effective mechanism for memorizing observed scenes, can they also be directly used as the latent space for reconstructing and generating scenes? Motivated by this idea, we represent a scene as a compact and unstructured 3D-anchored latent space (\textbf{SceneAE}). Each latent combines an explicit 3D position with an implicit content feature and is spatially grounded to describe its local scene region, forming a sparse latent point cloud. Unl...
| Authors | Shuofeng Sun, Wenzhao Zheng, Yunpeng Zhang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 14 October 2026 |
| Last updated at source | 14 October 2026 |
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