WorldRecon: Generative Multi-View Mesh Reconstruction for Large-Scale 3D World
Reconstructing complete, high-quality meshes of large-scale scenes from unposed multi-view images requires faithful geometric grounding while plausibly completing surfaces that are unobserved or only sparsely captured. We present WorldRecon, a generative multi-view reconstruction framework for recovering complete, large-scale 3D scene meshes from unposed RGB images. WorldRecon uses a coarse, noisy global point cloud and camera poses estimated from the input images by a reconstruction model as a global scaffold for whole-scene generation and partitions it into overlapping spatial blocks. To robustly leverage these imperfect geometric priors, we equip the native 3D generative model TRELLIS....
| Authors | Mengchen Zhang, Yang Li, Chunshi Wang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 13 October 2026 |
| Last updated at source | 13 October 2026 |
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