Sign inGet started
Paper · arXiv

CityCode: Building Agent-Operable 3D Cities from Sparse Aerial Observations

Urban spatial intelligence calls for 3D cities that agents can measure, interpret, and modify across successive tasks. Maintaining such cities as persistent, code-based states requires lightweight acquisition and support for consistent state updates without repeated dense reconstruction. We therefore formulate a new setting for grounded urban world construction: generating large-scale, instance-level parameterized 3D cities from one low-altitude aerial RGB image per region and known camera parameters, while recovering metrically scaled buildings and explicit road geometry and connectivity. We introduce CityCode, an agent-operable representation that unifies metric geometry, urban topology...

AuthorsJiahui Sun, Ran Bi, Yifei Liu et al.
Primary categorycs.CV
Published13 October 2026
Last updated at source13 October 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/5f7a747c-e72e-477a-a5b2-352a4468d447" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 15 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.