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Paper · arXiv

PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstruction

Building physical simulations from video requires coding agents to translate observations into executable models and refine them through tool use. We introduce PhysCodeGym, a benchmark for physically verifiable 4D reconstruction with $156$ tasks covering rigid-body, liquid, deformable, and wind-driven motion. Agents autonomously inspect videos, write and run Blender programs, and revise their scenes using simulation feedback. Six metrics combine rule-based measurements with rubric-based judgments to assess visual and physical reconstruction quality. Program inspection, scene measurements, and counterfactual interventions test physical consistency under original and modified conditions. Ex...

AuthorsShuai Shao, Jinchen He, Cunxin Fan et al.
Primary categorycs.AI
Published12 October 2026
Last updated at source12 October 2026
cs.AI
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