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Paper · arXiv

SonicWorld: Source-Centric Latent Dynamics for Spatial Audio Reasoning

Dynamic spatial audio reasoning requires a model to associate changing acoustic observations with the correct source and recover its spatial state at a queried time or interval, a challenge intensified by overlapping speech and source motion. To study this problem, we introduce Sonic-Bench, comprising 2.8K first-order Ambisonics clips and 28.8K target-specific question-answer pairs across 480 simulated indoor scenes. The benchmark covers localization, distance estimation, and motion reasoning in single- and dual-source settings. We further propose SonicWorld, which integrates physical, learned acoustic, and semantic features into persistent source states through learned transitions and re...

AuthorsChenlong Wei, Hanling Wang, Mingjin Lou et al.
Primary categorycs.SD
Published12 October 2026
Last updated at source14 October 2026
cs.SDcs.AIeess.AS
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