Sign inGet started
Paper · arXiv

Sharper Frames, Worse Rooms: Viewpoint Coverage Dominates Image Quality in Feed-Forward 3D Reconstruction

Grounded spatial reasoning about indoor scenes rests on a geometric reconstruction that the multimodal system does not itself produce. Feed-forward multi-view reconstruction models operate under a fixed view budget, making frame selection a critical upstream decision. We show that under this setting the conventional preference for sharp frames can be actively harmful. Across nine handheld room scans, selecting the sharpest 16 of 200 candidate frames is the worst strategy we test, reaching 48\% room dimension error where uniform temporal sampling reaches 3\%. We trace this failure to a coupling between image quality and camera motion: sharp frames tend to occur during slow motion and there...

AuthorsAlibek Dadajonov, Hikmatillo Umarhojiyev
Primary categorycs.CV
Published11 October 2026
Last updated at source11 October 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/45fcefd2-0d12-4ca4-9bf4-462d21b46077" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 14 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.