Totem: Object-Centric 3D Memory for World-Consistent Video Generation
Generating coherent videos grounded in a unified underlying world remains a major challenge, particularly under large viewpoint changes, where existing methods often struggle to maintain stable representations of individual objects. To this end, we introduce Totem, an object-centric 3D memory framework for world-consistent video generation. Totem first represents each selected object as a persistent 3D memory aligned to a shared world frame, assigning it a dedicated state. Based on these memories, we design a dual-stream 3D conditioning architecture that combines object memories with scene geometry for target-view synthesis. Moreover, these object memories constrain the model's attention ...
| Authors | Zichen Wan, Tianyu Huang, Fan Li et al. |
|---|---|
| Primary category | cs.CV |
| Published | 11 October 2026 |
| Last updated at source | 11 October 2026 |
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