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Paper · arXiv

Totem: Object-Centric 3D Memory for World-Consistent Video Generation

Generating coherent videos grounded in a unified underlying world remains a major challenge, particularly under large viewpoint changes, where existing methods often struggle to maintain stable representations of individual objects. To this end, we introduce Totem, an object-centric 3D memory framework for world-consistent video generation. Totem first represents each selected object as a persistent 3D memory aligned to a shared world frame, assigning it a dedicated state. Based on these memories, we design a dual-stream 3D conditioning architecture that combines object memories with scene geometry for target-view synthesis. Moreover, these object memories constrain the model's attention ...

AuthorsZichen Wan, Tianyu Huang, Fan Li et al.
Primary categorycs.CV
Published11 October 2026
Last updated at source11 October 2026
cs.CV
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