ExeWorldBench: Benchmarking Code-Based Executable 3D World Modeling
Coding agents are increasingly evolving beyond reproducing what a world looks like toward constructing executable worlds that capture how a world works. This shift calls for executable world modeling, which integrates two core capabilities: world understanding, reasoning about the underlying structural, mechanical, and causal principles of a world, and executable realization, translating that understanding into a code-based system whose behavior emerges from physical interactions. However, existing benchmarks provide only fragmented evaluations centered on physical reasoning, visual fidelity, or behavioral correctness, leaving the integration of these capabilities insufficiently assessed....
| Authors | Xinge Peng, Zhen Fang, Ruibing Wang et al. |
|---|---|
| Primary category | cs.CV |
| Published | 10 October 2026 |
| Last updated at source | 10 October 2026 |
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