MARL-BattleGrounds: A Novel JAX-native Benchmark for Heterogeneous and Competitive Multi-agent RL
We present MARL-BattleGrounds (MARL-BGs), an easy-to-use JAX-native benchmark for heterogeneous and competitive multi-agent reinforcement learning (MARL), designed to be sample-efficient, computationally efficient, and researcher-centric. MARL benchmarks are typically simple and efficient, like SMAX, where winning reduces to unit micromanagement, or rich and costly, like Dota 2. MARL-BGs fills this missing middle. Its first mode, Team Deathmatch, is a simultaneous turn-based game between two teams of five heterogeneous agents. The five classes have distinct basic, passive, and ultimate abilities designed to synergize with allies and counter enemies. Our 52 hand-designed maps with diverse ...
| Authors | Ulixes Tariq Hawili, Subramanian Ramamoorthy, Yoann Altmann et al. |
|---|---|
| Primary category | cs.AI |
| Published | 10 October 2026 |
| Last updated at source | 10 October 2026 |
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