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Paper · arXiv

How to Build a Benchmark That Actually Measures Taste

Expert-aligned "taste" benchmarks should reward craft judgment, not the ability to game the test. We introduce TasteBench, a pairwise good-vs-bad benchmark across visual, brand, book, and tech items under a frozen rubric with expert-only gold (panel n>=3; percent agreement >=0.60 primary gate; weak engagement labels train/analysis-only), together with a control protocol that separates craft judgment from test-gaming. Applying the protocol to a Round-1 pilot (primary_human_expert; three biological human experts; n=250 pairs) surfaces and quantifies three validity threats: two construction artifacts that inflate the trivial-baseline layer, and a difficulty ceiling that inflates every score....

AuthorsXiaofan Wu, Xi Zeng, Miaoxia Chen et al.
Primary categorycs.AI
Published10 October 2026
Last updated at source14 October 2026
cs.AIcs.CLcs.CV
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