Sign inGet started
Paper · arXiv

MC-EvoBench: Auditing Experience-Driven Self-Improvement in Minecraft Agents

A central challenge in embodied recursive self-improvement is enabling agents to convert interaction history into capabilities that persist beyond one world and transfer to later tasks. A saved memory or successful final action does not by itself establish that a reusable capability was acquired; evaluation must separate capability change from carried-over resources, unequal source exposure, and early execution failures. We construct MC-EvoBench as a controlled Minecraft benchmark with a fixed catalog of 19 registered evolution chains, including 12 primary evaluation chains and seven calibration or probe chains, together with three graph-aligned paired probe families for transfer. The ben...

AuthorsJingwei Song, Zhisheng Chen, Bingfan Zeng et al.
Primary categorycs.RO
Published9 October 2026
Last updated at source9 October 2026
cs.ROcs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/d3ee5ae4-b5af-4673-a20d-2294e6e00f8c" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Popularity, last 2 days

0 now. Counts as reported by the source, snapshotted daily by Silytics.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.