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Paper · arXiv

ReplaySSM: Cache SSM Inputs, Not State

State-space models (SSMs) maintain a fixed-size recurrent state, but reading and writing it at every decoding step can bottleneck hybrid models. This eager state management causes large state I/O with low arithmetic intensity, leaves speculative decoding no cheap rollback, and feeds state quantization error into subsequent recurrent updates. We introduce ReplaySSM, which unrolls the recurrence to represent the state as a checkpoint and a buffer of recent SSM inputs. This separates output computation from checkpoint updates. By updating the checkpoint periodically, ReplaySSM avoids state writes on most steps and roughly halves the dominant state memory traffic. Keeping recent inputs also m...

AuthorsZe-Wei Liou, Harris Nover, Amey Naik et al.
Primary categorycs.LG
Published9 October 2026
Last updated at source9 October 2026
cs.LGcs.AI
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