Sign inGet started
Paper · arXiv

Q-Shaped Options for Hierarchical Reinforcement Learning

Learning to tackle long-horizon, goal-conditioned tasks requires an agent to reason over extended timescales and act across a broad range of states. In principle, Hierarchical Reinforcement Learning (HRL) addresses both challenges through the interaction between action (temporal) and state (spatial) abstraction. First, using an action abstraction to represent temporally extended behaviour as options reduces the effective decision horizon. Second, enabling different state abstractions at each level of the decision process permits greater data aggregation for learning. However, realising these two benefits of a hierarchical policy depends on learning an appropriate action abstraction. Curre...

AuthorsClarisse Wibault, Antoine Gorceix, Antonio Léon Villares et al.
Primary categorycs.AI
Published8 October 2026
Last updated at source8 October 2026
cs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/798d7fa2-e9ea-42fc-a558-7cd016037820" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Popularity, last 2 days

0 now. Counts as reported by the source, snapshotted daily by Silytics.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.