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Paper · arXiv

LIVIN: Benchmarking Spatial and Embodied Intelligence in Digital Twins of Lived-In Homes

Realistic household simulation must capture not only diverse environments but also the lived-in object arrangements and spatial constraints that shape robot motion and interaction. Existing resources often trade off scale, real-world correspondence, and interaction readiness, leaving a gap in faithful, interactive replicas of how real homes are actually arranged. To this end, we introduce LIVIN, a benchmark for spatial and embodied intelligence built on digital twins of 30 diverse lived-in homes. These replicas preserve observed room layouts, furniture configurations, and everyday belongings. To construct them, we design a human-in-the-loop workflow comprising instance recognition, archit...

AuthorsPeijun Xu, Chuansen Nie, Yiyang He et al.
Primary categorycs.CV
Published8 October 2026
Last updated at source9 October 2026
cs.CV
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