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Paper · arXiv

OmniDex: Scaling Dexterous Hand Grasping to Diverse Cluttered Scenes

Dexterous grasping is the foundational primitive in embodied AI, demanding massive data to train robust models. As real-world data collection is expensive, simulation has become the mainstream paradigm. Yet, while cluttered scenes best reflect real-world applications, learning to grasp within them is bottlenecked by a critical scarcity of large-scale data. To resolve this, we curate high-quality 3D objects and supporting bases, proposing a scalable seed-and-filter strategy that bypasses sluggish scene-level optimization. This yields an unprecedented benchmark comprising over 2.6 million scenes and 0.4B scene-specific grasp ground truths, featuring diverse realistic layouts paired with ric...

AuthorsNaiyu Fang, Zhongjin Luo, Yuxin Mo et al.
Primary categorycs.RO
Published8 October 2026
Last updated at source8 October 2026
cs.ROcs.CV
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