TileSkipper: Region-Adaptive Tile Pruning for 3D Gaussian Splatting
Tiled 3D Gaussian Splatting rasterizers often use one scene-wide contribution cutoff for tile enumeration, although content differs in its sensitivity to support truncation. TileSkipper selects a static per-Gaussian cutoff policy for a frozen checkpoint. Calibration renders measure candidate pair savings and an isolated-removal distortion proxy that accounts for front transmittance and background color. The method allocates cutoffs across 64 Gaussian groups and accepts policies only after complete renders on disjoint selection views. The exported policy uses one byte per Gaussian, with no parameter updates, additional kernel, or per-frame policy inference. Across 13 scenes from Mip-NeRF 3...
| Authors | Jingxing Li, Yongjae Lee, Deliang Fan et al. |
|---|---|
| Primary category | cs.CV |
| Published | 7 October 2026 |
| Last updated at source | 7 October 2026 |
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