Building Rome from a Single Image
Single-image scene generation aims to produce a complete 3D scene mesh from a single image, including surfaces the camera did not observe. While pretrained 3D object generators encode a strong shape prior, they are mainly designed for isolated objects in a fixed canonical volume and focus mostly on indoor scenes, since diverse 3D data for outdoor scenes are quite limited. In this work, we present a method that redesigns such an object-centric generator, e.g., Trellis 2, to work on both indoor and outdoor scenes while retaining its prior. We accomplish this by (a) partitioning the scene into adaptive chunks that scale relative to the distance to the camera; nearby chunks have a smaller siz...
| Authors | Jiraphon Yenphraphai, Fang Li, Tianshuo Xu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 6 October 2026 |
| Last updated at source | 6 October 2026 |
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