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Paper · arXiv

WorldSonus: Bringing Sound to Worlds

Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Bringing sound to world models poses three core challenges: real-time generation to keep pace with interactive video streams, interactive control to respond to mid-stream sound instructions, and spatially aligned stereo to reflect scene geometry and camera motion. To address these demands, we introduce WorldSonus, an interactive video-to-audio framework designed for real-time spatial sound synthesis in world models. For real-time generation, WorldSonus employs a streaming causal autoregressive diffusion architecture that synthesizes audio chunk...

AuthorsPengjun Fang, Jingyi Fa, Kam Man Wu et al.
Primary categorycs.SD
Published6 October 2026
Last updated at source6 October 2026
cs.SDcs.AIcs.CVeess.AS
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