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Paper · arXiv

OpenGameEval: Benchmarking Agentic Programming and Exploration in a Stateful Game Engine

We present OpenGameEval, a benchmark and evaluation framework for agentic game development inside Roblox Studio. It runs language models as agents in reproducible, stateful game-engine sessions and scores each run with executable checks, both on the edited scene and in a simulated play session. Most agentic coding benchmarks require exploration but score only final task success. OpenGameEval separates observation tools from editing tools in its eight-tool action space, so exploration can be measured directly. We measure the pass rates and exploration behavior of 13 frontier models on 84 human-curated core tasks, with 16 attempts per task. The tasks are hard for current models. The best mo...

AuthorsEray Turkel, Mengsha Sun, Kartik Ayyar et al.
Primary categorycs.LG
Published1 October 2026
Last updated at source1 October 2026
cs.LGcs.AI
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