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Paper · arXiv

Co-design Gym: A Unified Benchmark for Embodiment-Policy Co-optimization

Finding an optimal behaviour policy within a given environment is a widely studied problem in domains as diverse as games, robotics, energy infrastructure, communication networks, and multi-agent systems. Numerous benchmarks have been developed to support such research, but the vast majority assume that the agent's embodiment (design) is fixed, focusing instead on policy learning alone. Lifting this assumption gives rise to a broader class of problems in which optimizing embodiment and policy separately is highly suboptimal. An agent's embodiment strongly shapes which control policies can be discovered, while the optimal embodiment is in turn defined by the policies it admits. To help the...

AuthorsAviraj Newatia, Yordan Tsvetkov, Leonard Pleiss et al.
Primary categorycs.LG
Published1 October 2026
Last updated at source1 October 2026
cs.LGcs.RO
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