A2Z GameSpec-Bench: How Faithfully Can Coding Agents Generate Games from Game Design Specifications?
Delegating complete application development to coding agents requires preserving the intended design rather than simply producing plausible outputs through naive prompting. Game development provides a demanding testbed, as long-form Game Design Documents (GDDs) describe requirements that must work together across game logic, visual rendering, and player interactions. However, existing game-development benchmarks typically use compact specifications and provide limited support for evaluating interdependent requirements across these aspects in long-form GDDs. We introduce A2Z GameSpec-Bench, a benchmark of 100 long-form GDDs for evaluating end-to-end game development by agents. We measure f...
| Authors | Seonho Lee, Wonryeol Jeong, Alberto Cereser et al. |
|---|---|
| Primary category | cs.AI |
| Published | 30 September 2026 |
| Last updated at source | 30 September 2026 |
Connected in the knowledge graph
- KRAFTON/A2Z-GameSpec-BenchDataset · cited by
- cyr060206/A2Z-GameSpec-BenchDataset · cited by
Models and datasets referencing this paper
- KRAFTON/A2Z-GameSpec-BenchDataset
- cyr060206/A2Z-GameSpec-BenchDataset
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