EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos
Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolving object and task states. Tool use sits at the heart of such tasks, as many everyday and professional activities are tool-mediated. Understanding them requires reasoning about affordances, hand-tool-object geometry, procedural progress, and causal effects on target objects. Yet despite strong performance on perception-oriented video tasks such as captioning and general video QA, current multimodal video models remain limited in this form of tool-centric embodied reasoning. Progress in this direction has been limited by the lack of real-worl...
| Authors | Shulin Tian, Junsu Kim, Shuai Liu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 30 September 2026 |
| Last updated at source | 2 October 2026 |
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