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Paper · arXiv

Audible World Models: Spatially Aware Sound Generation for 3D Worlds

Text- and image-conditioned world generators can create visually rich 3D environments, yet these worlds often remain silent or rely on soundtracks synthesized solely from text or rendered video. Although such audio can convey what should be heard, it lacks an explicit representation of where sound sources are located and how their perceived sound should vary with listener movement. We introduce Audible World Models, a training-free framework that incorporates sound into the generated world state. Starting from a text prompt, our system constructs a panoramic 3D proxy, separates it into semantic layers, identifies sound-producing foreground objects and ambient background regions, and synth...

AuthorsDuowen Chen, Jinjin He, Gouthaman KV et al.
Primary categorycs.CV
Published29 September 2026
Last updated at source29 September 2026
cs.CVcs.SD
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