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Paper · arXiv

Optimal Multi-Reward Reinforcement Learning

We study an unknown-transition finite-horizon Markov decision process (MDP) with a finite collection of known reward functions $\{r^1, r^2, \ldots, r^M\}$. The goal is to output an $ε$-optimal policy for every reward using online episodic interaction only. Performance is measured by the policy error $V_{0}^{*, m} - V_{0}^{\widehatπ^{m}, m}$ where $m\in [M]$ represents the reward function and $V_{0}^{*, m}=\mathbb{E}_{s_1\sim μ}[V_{1}^{*, m}(s_1)]$. Under this setting, we design a provably efficient algorithm to establish a minimax sample complexity bound of $$ O\left(\frac{SAH^3}{ε^2}\log M \mathrm{polylog}\left(\frac{SAH\log M}{\min\left\{ε, 1\right\}δ}\right)\right)$$ episodes, with no ...

AuthorsZijun Chen, Zihan Zhang
Primary categorycs.LG
Published29 September 2026
Last updated at source29 September 2026
cs.LGstat.ML
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