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Paper · arXiv

PersonaManifold: Revealing and Exploiting Curved Geometry in LLM Persona Representations

Controlling persona in large language models (LLMs) at inference time is important for role-playing, personalized dialogue, and social simulation. Recent methods extract persona vectors from the model's activation space and apply Euclidean operations---addition, scaling, and linear interpolation---under the linear representation hypothesis. However, these methods themselves report systematic failures: non-orthogonal trait dimensions, asymmetric ceiling and resistance effects, and significant deviations in multi-trait composition, suggesting that the linear isotropic assumption does not hold. We propose PersonaManifold, a framework that models persona representations as points on a curved,...

AuthorsRui Xu, Yinghui Xu, Libo Wu
Primary categorycs.AI
Published28 September 2026
Last updated at source28 September 2026
cs.AI
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