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Paper · arXiv

Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations

The objective of this article is to provide design principles and a software architecture for enabling interaction between humans and multiple agents in simulated dynamic worlds. This connects the current era of general artificial intelligence (AI/AGI) with the proliferation of transformer-based conversational agents and the increased computational capabilities. Given an overview of current and previous multi-agent theories of mind (socially and affectively-aware agents), the existence of an integrative design of agent interactions with themselves and with humans must be crucial for understanding how to create sustainable and governance in future human-agent reasoning systems. In this wor...

AuthorsDavid Berga
Primary categorycs.AI
Published22 September 2026
Last updated at source30 September 2026
cs.AIcs.CYcs.GTcs.HCcs.MA
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