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Paper · arXiv

GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We introduce GameASG-Bench, a benchmark that makes behavioral testability part of the generation task for game development. Our design declares an evaluation interface specification before generation, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving private implementations open. Concretely, we include: (i) static L1 checks that assess source-level compliance; and (ii) browser-...

AuthorsXiuhui Zhang, Yi Chen, Shusheng Xu et al.
Primary categorycs.AI
Published18 September 2026
Last updated at source18 September 2026
cs.AIcs.SE
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