What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation
Neural 3D scene editing is often evaluated by semantic alignment alone, although a convincing result may alter unrelated content or become inconsistent across views. We introduce EditBench3D, a representation-agnostic benchmark that treats editing as controlled information replacement. It evaluates four complementary properties: instruction fidelity, spatial locality, cross-view consistency, and preservation of non-target content. The protocol combines visibility-aware 3D target supports, paired descriptions, held-out cameras, and five edit families covering appearance, material, geometry, and object-level changes. We evaluate eight representative NeRF, 3D Gaussian Splatting, hybrid, and ...
| Authors | Sariah Patro, Arjun Mehra, Nikhil Bhatia |
|---|---|
| Primary category | cs.CV |
| Published | 14 September 2026 |
| Last updated at source | 14 September 2026 |
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